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Small classes, exceptional opportunities.
Breakfast and after school club provision.
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Village school with access to opportunities offered by the wider Federation.

Curriculum |

Computing

Computing Curriculum

Computing at Kings Caple Primary Academy is taught in a creative and inspiring curriculum in line with the new National Curriculum.

Computing skills are taught to the children through Computing lessons using our banks of laptops, iPads, Promethean Interactive Whiteboards or Active Panels and other digital devices. Such technology is enabling our pupils to participate in an exciting, contemporary Computing curriculum, as well as allowing teachers to embed the use of technology as a learning tool across the curriculum.

The curriculum is broken down into 3 areas:
• Computer Science (Computing, algorithms and programming) – Children learn how digital systems work and use this to create programs
• Information Technology (ICT and data handling)- – children are able to use, express themselves and develop their ideas through information and communication technology
• E-Safety (digital Literacy) – Children use technology safely and keep themselves safe online 

Gaining computing skills allows pupils to solve problems, design systems, and understand the power and limits of human and machine intelligence. Pupils who can think computationally are better able to conceptualise, understand and use computer-based technology, and so are better prepared for today’s world and the future. Computing is a practical subject at Kings Caple, where invention and resourcefulness are encouraged.

Here are a selection of the programs and applications we use across KS1 and KS2 in our Computing curriculum. Click on the slider to view.

Our pupils enjoy using technology in their lessons.